Spawner Weapons
⠀⠀⠀⠀⠀⠀⠀⠀⣀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⣠⣾⣿⣿⣷⣀⡤⠤⠤⠤⠤⢤⣄⣀⡀⠀⠀⠀⣀⣀⡀⠀⠀⠀⠀⠀ ⠀⠀⠀⠀⢀⣾⣿⣟⡵⠚⠉⠀⠤⠂⠀⠀⠀⠀⠀⠀⠉⠓⠦⣾⣿⣿⣿⡄⠀⠀⠀⠀ ⠀⠀⠀⣴⣿⣿⡿⠋⠀⠀⠀⠀⠀⠀⠀⠀⠀⣄⠀⠀⠀⠘⢦⡙⢷⣜⣿⣿⣆⠀⠀⠀ ⠀⠀⢺⣿⣿⡟⠁⠀⢀⠀⠀⡆⠀⠀⠀⠀⠀⠈⢣⡀⠀⠀⠀⠙⡼⡍⡘⣿⣿⣆⠀⠀ ⠀⠀⠀⢹⡟⠀⠀⢀⠇⢀⡼⡇⠀⠀⠀⣤⡀⠀⠀⢱⡀⠀⠀⠀⠸⣿⡴⡘⣿⣿⣆⠀ ⠀⠀⠀⣼⡅⠀⠀⣘⢀⡾⢥⣿⣰⠀⠀⡟⢷⡀⢷⣄⢷⡀⠀⠀⠀⢻⡞⣧⣿⡿⠋⠀ ⠀⠀⢠⡿⡇⠀⠀⣽⣾⣤⣤⣈⢿⠆⠀⡇⠘⠹⣿⡝⢮⣇⠀⠀⠀⢸⣿⣿⡟⢱⠀⠀ ⠀⠀⢸⠀⡏⡇⠀⣿⢱⠿⣿⣻⡝⢿⣄⢳⢐⣶⣾⣷⣾⣿⠀⠀⡇⠘⣿⠉⡄⠸⡀⠀ ⠀⠀⡏⢸⣧⣷⠀⣿⠸⢯⣉⡾⠁⠈⠻⣾⡜⣗⠿⣭⡏⣿⠀⢀⣧⡀⣿⡄⡇⠈⡇⠀ ⠀⢠⠇⠸⢱⡟⣆⣿⣄⠀⠀⠀⠀⠀⠀⠈⠁⠑⠖⠚⠀⣾⠀⣼⣿⠙⠇⡇⠇⠀⢇⠀ ⠀⢸⠀⠀⢸⠀⠘⢾⣿⣗⣦⣄⣀⠰⠤⠄⠀⠀⣀⣠⢴⢧⠾⠿⠃⠀⠀⡇⠀⠀⢸⠀ ⠀⡏⢀⠀⢸⠀⠀⠀⠀⠙⠿⣣⣾⣭⢿⣫⡿⠻⡍⠠⠟⠁⠀⠀⠀⠀⠀⡇⢀⠀⢸⠀ ⢠⠁⢸⠀⢸⠀⠀⠀⠀⢀⣴⣿⣧⢸⢿⠇⣵⣼⣿⡄⠀⠀⠀⠀⠀⠀⠀⡇⡎⠀⠘⡇ ⢸⠀⠸⡄⡇⠀⠀⠀⣠⣾⣿⣿⡏⣸⣸⠈⠀⢹⣿⣿⣆⠀⠀⠀⠀⠀⠀⡿⡇⠀⠀⡇ ⡄⠀⠀⣇⢰⠀⠀⠸⢿⣿⣿⢞⠇⣟⢸⠅⡆⠘⣿⣿⣿⣧⠀⠀⠀⠀⠀⣇⡇⠀⠀⢠ ⢁⢆⠀⠸⣼⠀⠀⠘⠋⢩⣾⣧⣶⣿⣿⣆⣼⣿⣿⣿⣻⠿⡄⠀⠀⠀⠀⣿⠁⠐⠀⢸ ⠘⡌⣆⠀⢻⡆⠀⠀⠀⠘⠫⣟⣿⣿⣿⣿⣿⣻⣯⠟⠉⠋⠁⠀⠀⠀⢠⡏⢀⠷⠀⢸ ⠀⠙⢿⣗⢔⢷⡀⠀⠀⠀⠀⢸⣶⣶⣿⢳⣶⣖⡇⠀⠀⠀⠀⠀⠀⠀⡼⢀⢎⡇⢠⡇ ⠀⠀⠀⠙⠻⠲⠽⠄⠀⠀⠀⠀⣿⣿⣿⢸⣿⣿⡇⠀⠀⠀⠀⠀⢀⣞⢔⣃⣼⡴⠋⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢾⡻⠿⢨⡿⣿⡇⠀⠀⠀⠀⠀⠉⠉⠉⠉⠁⠀⠀⠀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠉⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀
Spawner-type weapons are effective for applying constant pressure without requiring direct engagement. Once deployed, they can distract opponents, control space, and create multiple sources of damage at once, forcing enemies to divide attention. This makes them useful for defensive playstyles or for setting up situations where the opponent is overwhelmed or cornered.
However, these advantages are offset by several weaknesses. Spawners require setup time, leaving you exposed, and their damage is indirect and often inconsistent due to AI behavior and physics. Their effectiveness depends heavily on placement and timing, and in fast-paced matches, they may not have enough time to make an impact
Category Descriptions
Damage
Evaluate the weapon's overall potential to deal damage, including burst and sustained output.
AoE (Area of Effect)
Assess the weapon's ability to affect multiple targets and control portions of the map or groups of enemies.
Control
Measure how effectively the weapon can hinder, restrict, or disrupt enemy movement.
Mobility
Rate the weapon's capability to assist in movement or repositioning across the map through its abilities.
Range
Determine how far the weapon can effectively reach or hit targets using its abilities.
Size
Evaluate the physical size and hitbox of the weapon, including how much space it occupies or covers.